AI Insights · Timothy · April 2022
Top 5 Racing Games Performance in Netherlands, Q1 2022
A look at the performance of the top 5 racing games on a unified platform in the Netherlands during the first quarter of 2022, based on Sensor Tower data.
A look at the performance of the top 5 racing games on a unified platform in the Netherlands during the first quarter of 2022, based on Sensor Tower data.
Race Master 3D - Car Racing
Throughout Q1 2022, weekly revenue for this game saw a significant increase in early February, peaking at approximately $1.1K. Weekly downloads started the quarter strong with 25.6K in the last week of December but saw a gradual decline, ending March with around 5.1K. Weekly active users followed a similar trend, beginning the quarter at 78.6K and tapering off to 54.3K by the end of March.
Mario Kart Tour
The game experienced a diverse revenue trend, starting at $21.4K in late December and stabilizing around $13.4K by the end of March. Weekly downloads decreased over the quarter, from 9.4K in late December to approximately 3.6K by late March. Active users also fluctuated, peaking at around 62.2K in late December and closing the quarter at approximately 51.2K.
Bridge Race
Weekly revenue for this game remained relatively low but consistent, averaging around $20 throughout the quarter. Downloads saw a substantial drop from 12.4K in late December to about 3.7K by the end of March. Active users also exhibited a declining trend, starting at 11.5K and rounding off the quarter at approximately 6.6K.
Epic Race 3D – Parkour Game
Revenue for this game was minimal, reaching a high of $18 in late January and early February. Downloads experienced a peak of 8.8K in late January but fell to 1.7K by the end of March. Active users mirrored this pattern, beginning at 13.9K and ending the quarter at around 12.9K.
aquapark.io
The game's revenue remained consistently low, with minor fluctuations, reaching a high of $29 in late January. Downloads started at 7.4K in late December and decreased to approximately 2.3K by the end of March. Active users also saw a decrease from 49.4K in late December to about 27.3K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.